Providence is a LARP game using Trent Yacuk's Kingdom Come system. It is a game of Fallen Angels and their struggle to survive against the forces of Heaven and Hell and some things in between.

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Most users ever online was 15 on Sun 19 Jul 2015 - 8:55


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Latest topics

» Shutting down the Forums
Tue 3 Aug 2010 - 11:47 by cenobyte

» Magic Creation-Zeal Table
Tue 3 Aug 2010 - 11:28 by cenobyte

» Houses of the Blooded in Regina, August 28th
Wed 14 Jul 2010 - 15:02 by Bal

» The Sentinel's journal
Thu 8 Jul 2010 - 20:13 by Dorian Mason

» Character backgrounds
Tue 6 Jul 2010 - 12:19 by Corral

» The dreams of Edward
Sun 4 Jul 2010 - 0:32 by Edward

» Some of Eliel's secrets
Sat 3 Jul 2010 - 17:35 by Corral

» Question/June Game
Thu 1 Jul 2010 - 22:51 by cenobyte

» "Map" of the Fallen
Thu 1 Jul 2010 - 14:17 by Molior



Our users have posted a total of 3440 messages in 394 subjects

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The newest registered user is Cyurus

    Background stories are more than flavour text


    Number of posts : 860
    Location : She is overfond of books, and it hath addled her brain.
    Registration date : 2008-06-24

    Background stories are more than flavour text

    Post by cenobyte on Thu 19 Nov 2009 - 11:01

    There is a reason (there are a number of reasons, actually) why I ask players to write up a background for their characters. First and foremost is that I think it can really help the *player* understand the character a little better. In my opinion, the more you delve into who your character was before s/he Reckoned, maybe play around with some fleeing memories of Past Lives, the better you get to know the character. I have always found it helpful to make up a little background, even if it's only a character being played for one night, that was handed out at the door. It is very difficult to effectively play a character who has *no* background - where neither the player nor the character have any idea who they are or where they have come from.

    It's also really important to the story of the game. The better you understand your own character, the more interesting some of the interactions you will have with other characters.

    Third, if the Storyguide doesn't have a background (even if it's just in point form, even if it's just a single paragraph), s/he has to 'make it up' when someone Investigates your character or her history. And sometimes, Storyguides don't like doing that, because it's an awful lot like commandeering your character, which is, in some Storyguide's opinions, pretty terrible.

    So that's why this Storyguide offers you up to 5 Zeal for your background (what do you have to do to get the 5? Write a good background that's MORE than point form or more than 1 paragraph; although if you can write a comprehensive background in the form of Hemingway's six word story (and I challenge you to do so!), I'll be suitably impressed): because your Storyteller doesn't want to have to commandeer your character.

    Number of posts : 21
    Registration date : 2009-04-20

    Re: Background stories are more than flavour text

    Post by Tyg on Thu 19 Nov 2009 - 12:55

    Doh, does this mean I didn't get past a C- on my report?
    Can I get a makeup exam?

    Number of posts : 37
    Location : In the dreams that haunt her both when she is awake and asleep,
    Registration date : 2009-07-01

    Re: Background stories are more than flavour text

    Post by Edward on Fri 20 Nov 2009 - 4:12

    hmmm ... Now i am intrigued a backstory is on it's way, alone with a couple tries at a 6 word story. ^.^

    Number of posts : 21
    Registration date : 2009-04-20

    Re: Background stories are more than flavour text

    Post by Tyg on Fri 20 Nov 2009 - 10:03

    "Aw damn. Those WERE the droids..."

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    Re: Background stories are more than flavour text

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